Pixyz Studio 2022.1 comes with a new function algo.tessellatePointClouds
allowing to create a mesh out of Point Clouds.
Find the algo.tessellatePointClouds
in the Point Cloud menu.
Normals are calculated on the generated mesh as well and Point Cloud colors are baked into the vertex colors of the generated mesh (if the parameter “Colorize” is enabled).
<aside> 💡 Use the “Vertex Color” override material to see them in Pixyz Studio’s viewer.
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Point Cloud tessellation is an alternative method to the existing ProxyMesh+Bake function that also allows to create an approximate mesh from point clouds.
<aside> ⚠️ A few limitations to keep in mind:
orient
function to fix faces orientation if necessary