👋 Welcome to Pixyz Plugin For Unity 2020.2 features list.
The list comes with 2 different views: as a Gallery View and as simple *List View* (use the filter below to change the view).
Each feature is listed by category and contains Context / HowTo sections that quickly explain why / how to use it.
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⚠️ Pixyz Plugin for Unity 2020.2 doesn't allow anymore to import Pixyz file through API. We're hard at publishing a new dedicated product that will land in 2021.
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📦 Download Pixyz Plugin for Unity v2020.2
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Features
Known issues
- Problem of memory leak -> expect to be fix in priority
- Create Collider - Retopology standard create a non decimated collider mesh -> expect to be fix in priority
- Using Toolbox function changes meshes's name
- LOD Tool is in Preview, please share with us your feedback 👍
- Huge .RCP files can request a very high memory at import and therefore makes your Unity Editor stop the process. Consider using Pixyz Studio to decimate, voxelise & convert your file into .pxz to get them into Unity
- Create Normals gives unrelevant result
- Importing JT can takes a lot of time. It's due to the retrieve of Brep informations in order to let
Pixyz generate a high quality mesh, better suited for hard optimization.
- Bug with Remove Hidden function on Level selection : sub-mesh & GameObject
- Bug with createUV on meshes with textured materials. You need to re-assigned them to get the appropriate rendering.
- Missing Presets on CreateUVforLightMaps